Based on the PlayStation Doom fire (1997)
Pixel fireThe PlayStation Doom fire.
Maarib
Maarib
Maarib
Maarib
Lens effectThe glitch lens across this site, up close.
Cursor rocketA pixel cursor rocket.
Based on Andy Sloane's donut.c (2006)
ASCII donutA spinning torus in twelve characters
Based on Ken Perlin's noise (1983)
Flow fieldParticles riding a drifting noise field.
Based on Wolfenstein 3D (1992)
RaycasterA Wolfenstein-style walk through a maze
Based on the classic DOS starfield (early 1990s)
StarfieldFlying through stars. Hover for warp
Based on Nokia's Snake (1997)
SnakeNokia's Snake, playing itself
Spring lettersLetters on springs that dodge your cursor
Based on the demoscene tunnel (1990s)
TunnelAn endless checked tunnel
Halftone rippleDots that ripple out from your cursor
Based on the Windows Mystify screensaver (1990)
MystifyThe Windows screensaver, echoes and all
Based on Comanche's Voxel Space (1992)
Voxel terrainLow flight over voxel hills at sunset
GlobeA dotted planet, slowly turning
Based on the demoscene plasma (early 1990s)
PlasmaThe demoscene's favourite colour soup
RadarA sweep that lights up passing blips
Dither wavesWaves shaded with a 4 × 4 Bayer dither
Based on Bauhaus posters (1920s)
Bauhaus loopShapes that swap colour, corner and turn
Based on Amiga demo copper bars (late 1980s)
Copper barsAmiga raster bars and a sine scroller
Based on Jim Blinn's blobby objects (1982)
Liquid blobsBlobs that melt into each other
Based on John Conway's Game of Life (1970)
Game of LifeConway's cells, living and dying by the rules
Based on Elite (1984)
Wireframe shipAn Elite-style ship in phosphor green
Playground
Generative art, tiny games and toys
Drag to explore
Based on the PlayStation Doom fire (1997)
Pixel fireThe PlayStation Doom fire.
Maarib
Maarib
Maarib
Maarib
Lens effectThe glitch lens across this site, up close.
Cursor rocketA pixel cursor rocket.
Based on Andy Sloane's donut.c (2006)
ASCII donutA spinning torus in twelve characters
Based on Ken Perlin's noise (1983)
Flow fieldParticles riding a drifting noise field.
Based on Wolfenstein 3D (1992)
RaycasterA Wolfenstein-style walk through a maze
Based on the classic DOS starfield (early 1990s)
StarfieldFlying through stars. Hover for warp
Based on Nokia's Snake (1997)
SnakeNokia's Snake, playing itself
Spring lettersLetters on springs that dodge your cursor
Based on the demoscene tunnel (1990s)
TunnelAn endless checked tunnel
Halftone rippleDots that ripple out from your cursor
Based on the Windows Mystify screensaver (1990)
MystifyThe Windows screensaver, echoes and all
Based on Comanche's Voxel Space (1992)
Voxel terrainLow flight over voxel hills at sunset
GlobeA dotted planet, slowly turning
Based on the demoscene plasma (early 1990s)
PlasmaThe demoscene's favourite colour soup
RadarA sweep that lights up passing blips
Dither wavesWaves shaded with a 4 × 4 Bayer dither
Based on Bauhaus posters (1920s)
Bauhaus loopShapes that swap colour, corner and turn
Based on Amiga demo copper bars (late 1980s)
Copper barsAmiga raster bars and a sine scroller
Based on Jim Blinn's blobby objects (1982)
Liquid blobsBlobs that melt into each other
Based on John Conway's Game of Life (1970)
Game of LifeConway's cells, living and dying by the rules
Based on Elite (1984)
Wireframe shipAn Elite-style ship in phosphor green
Playground
Generative art, tiny games and toys
Drag to explore
01002003004005006007008009001000110012001300140015001600170018001900200021002200230024002500260027002800290030003100320033003400350036003700380039004000